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DevelWin32 » History » Revision 2

Revision 1 (jan, 2006-07-04 13:38) → Revision 2/11 (jan, 2006-07-04 14:00)

= Compiling Lighty on win32 = 

 == cygwin ==  

 It just works as on Unix. 

 == native win32 == 

 Starting with lighty 1.4.11-svn the source compiles on windows. Not all parts are ported, but it works in general. 

 === Requirements === 

  

 * Visual C++ (e.g. [http://msdn.microsoft.com/visualc/vctoolkit2003/ Visual C++ Toolkit] or [http://msdn.microsoft.com/vstudio/express/visualc/download/ Visual C++ 2005 Express]) 
  Toolkit) 
 * the win32-SDK from the [http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en Platform SDK] 
  SDK 
 * [http://www.scons.org/ SCons] SCons (scons 0.96.91 or higher) which requires [http://www.python.org/ Python] 



 
 * Python 2.4 or higher 

 SCons needs a configfile in the same folder as the SConstruct file. 

 My config.py file looks like this: 

 {{{ 
 prefix='c:/lighttpd-scons/' 
 VC_TOOLKIT_HOME='c:/Programme/Microsoft Visual C++ Toolkit 2003/' 
 PSDK_HOME='c:/Programme/Microsoft Platform SDK/' 
 # with_mysql='/usr/local/mysql/bin/mysql_config' 
 with_pcre='no' 
 with_openssl='no' 
 with_gzip='no' 
 with_bzip2='no' 
 with_memcache='no' 
 with_sqlite3='no' 
 with_xml='no' 
 # default 'no' 
 build_static='yes' 
 # default 'no' 
 build_fullstatic='no' 
 # default 'yes' 
 build_dynamic='no' 
 }}} 

 All the with_* options have to 'no' for now, build_static is the only way that works and VC_TOOLKIT_HOME and PSDK_HOME have to be set to the locations of the Visual C++ Toolkit and the Platform SDK. 

 {{{ 
 $ scons  
 }}} 

 will build the lighty (lighttpd-semi-static.exe) in the 'build' directory.